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There are 22 Results with the keyword : "virtual reality"

Inria - J.C. Moschetti © Inria - J.C. Moschetti

Virtual reality

Six-Finger Illusion

12/05/2016

Is it possible to create the illusion that our right hand has six fingers? More generally, can we believe in structural changes to our bodies in a virtual reality environment? What mechanisms do we use to adopt our virtual body or avatar? If our virtual avatar is different to our real self, how do we perceive the differences and how can they influence our self-perception and behaviour? The Hybrid and MimeTIC teams at the INRIA Rennes – Bretagne Atlantique research centre set up a new experimental platform to examine these questions.

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Stéphane Donikian © Inria / Photo C. Lebedinsky

Start-up - Golaem

Interview with Stéphane Donikian

Golaem has developed a software suite that directs autonomous virtual humans capable of making decisions. Its goal: to anticipate the movements of people in order to examine the impact of the environment on their behavior. This unique solution on the market can be used in both the urban architecture sector and in industry, transport, and the world of imaging. Interview with Stéphane Donikian, President and CEO of Golaem.

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Immersive reconstruction of a Gallo-roman site using Immersia, a virtual reality platform developed jointly by Inria Rennes-Bretagne Atlantique and the IRISA laboratory Immersive reconstruction of a Gallo-roman site using Immersia, a virtual reality platform developed jointly by Inria Rennes-Bretagne Atlantique and the IRISA laboratory - © Inria - IRISA / Photo B. Arnaldi

Conference

Virtual reality in the consumer age

Martin Bellet - 23/03/2015

On the occasion of the IEEE VR conference taking place at the end of March 2015 in Arles, Sabine Coquillart, General Chair of the conference and research director of the Inria Grenoble – Rhône-Alpes PRIMA project team, describes the changes taking place today in the virtual reality market. Taking advantage of the availability of increasingly powerful smartphones, the market is rapidly opening up to the general public. Sabine Coquillart explains why.

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Home > Centre > Grenoble > News > La réalité virtuelle à l’ère du ''consumer''

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Human-computer Interaction

Inria is presenting its works at the 2017 CHI conference 

Séverine Valerius - 9/05/2017

The POTIOC team from Inria Bordeaux - Sud-Ouest center is presenting its Human-computer interaction (HCI) expertise at the 2017 annual CHI conference taking place this year in Denver, USA, from 6 to 11 May. Each year, this very prestigious and selective event rewards the best research carried out throughout the world in the field of HMI. An historic event in the field, this year it is focusing on the theme "Explore, Innovate, Inspire" and will bring together people from multiple disciplines and cultures in order to explore new ways to design, develop and assess methods and systems... Several Inria research teams, who have distinguished themselves as being among the best in the world in this domain, are taking part. Here is a close-up of the work carried out within Potioc, the Bordeaux-based team.

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Alexandre Maubert © Alexandre Maubert

Inri'art

Mint project team worked with Le Fresnoy

29/08/2011

The Mint project team has worked with artist Alexandre Maubert on a work entitled Monade. The piece was shown at the Panorama exhibition hosted by the Le Fresnoy Studio National d'Art Contemporain from 9 June to 24 July and uses gesture detection and virtual reality.

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Home > Centre > Lille > News > L'équipe Mint collabore avec Le Fresnoy

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International

Inria at ESOF 2018

2/07/2018

After Stockholm, Munich, Barcelona, Torino, Dublin, Copenhagen and Manchester, Toulouse will host ESOF for its 8th edition under the motto “Sharing Science: towards new horizons” and will become the “European City of Science 2018”. Inria will present its research and scientific mediation work throughout the week.

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Anatole Lécuyer

Inria Awards 2013

Anatole Lécuyer: Young researcher Inria - Académie des sciences award

Currently head of the HYBRID team, Anatole Lécuyer was recently awarded the lnria - Académie des Sciences (French Academy of Sciences) young researcher prize. As well as considering this reward a personal honour, he also views it as a form of recognition for his research fields, virtual reality and brain-computer interfaces, which are still relatively "young" and little-known.

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Home > Institute > Inria in brief > Prix Inria par année > 2013 Prize Winners > Anatole Lécuyer : Prix jeune chercheur

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Global Industrie Exhibition

Carnot, the driving force and showcase of French innovation

27/03/2018 to 30/03/2018

A central player in innovation for companies and a showcase for France’s joint research initiatives, the Carnot network, including Inria, will be at the core of the “GLOBAL INDUSTRIe” exhibition (Paris – 27 to 30 March 2018).

Place : Parc des expositions, Villepinte (Hall 5, stand 5D146)

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Anatole Lecuyer Anatole Lecuyer, Inria director of research

Distinction

The 2019 IEEE VGTC award for virtual reality goes to Anatole Lecuyer

Nathalie Lacaux (*) - 26/03/2019

Anatole Lecuyer, Inria director of research, picks up the “IEEE VGTC Virtual Reality Technical Achievement Award ”. Set up in 2005, this international prize is recognition for his research into the use of brain-computer interfaces (BCI) and pseudo-haptic feedback in virtual reality (VR).

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Home > Centre > Rennes > News > Prix IEEE VGTC de la réalité virtuelle 2019 pour Anatole Lecuyer

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Sport - Research

Perfecting shooting in basketball

Jean-Michel Prima (*) - 27/04/2018

For the past fifteen years or so, scientists have combined biomechanical analysis and virtual reality in an attempt to study sporting skills and to design new training tools geared towards improving player performance. In Rennes, this is one of the specialist areas of the Mouvement Sport Santé (M2S) laboratory, whose Inria team MimeTIC have entered into a collaboration with the Institut des Sciences du Mouvement Etienne-Jules Marey (UMR 7287), based in Marseille. The goal is to develop a viable market-ready tool for perfecting shooting in basketball. It is worth noting that this project is jointly funded by Inria and STAR, both members of the Instituts Carnot network.

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