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PERVASIVE Research team

Pervasive interaction with smart objects and environments

Team presentation

Pervasive Interaction will develop theories and models for context aware, sociable interaction with systems and services that are dynamically composed from collections of interconnected smart objects. 
The project is structured a focused 4-year project to explore the use of situation modelling as a technological foundation for situated behavior for smart objects.

The research program of Pervasive Interaction is designed to respond to the following four research questions:

Q1: What are the most appropriate computational techniques for acquiring and using situation models for situated behavior by smart objects?

Q2: What perception and action techniques are most appropriate for situated smart objects?

Q3: Can we use situation modeling as a foundation for sociable interaction with smart objects?

Q4: Can we use situated smart objects as a form of immersive media?

Research themes

The Pervasive Interaction research program is organized as four interacting research areas:

1. Acquiring and Using Situation Models (RA1)

Work in research area RA1 will develop situation models as a conceptual theory for situated behavior. The core research challenges in this area include techniques for learning and adapting situation models, reasoning about actions and behaviors, and algorithms and data structures for situation models.

2. Perception of People, Activities and Emotions (RA2)

Work in research area RA2 will provide perceptual components for situation modeling. We will draw on the expertise of team members for building perceptual components using a variety of sensors including computer vision, acoustic perception, tactile sensing, accelerometers and other embedded sensors. Research challenges include (1) Multimodal perception of human activities (2) Perception with integrated sensor systems using visible and far-infrared light as well as acoustic perception and (3) Observation and modeling of emotions and attention.

3.  Sociable Interaction with Humans (RA3)

Work in research area RA3 will demonstrate the use of situation models for sociable interaction with smart objects and companion robots. Research challenges include (1) Robot motion planning for movement among people (2) Acquiring and using situation models for polite, social interaction with individuals and groups and (3) Stimulating affection and social attachment through interaction. 

4.  Interaction with Pervasive Smart Objects (RA4)

Work in Research area RA4 concerns situated interaction with ubiquitous smart objects and environments. Research challenges include immersive, natural interaction with wearable and tangible smart objects using textiles, organizing collections of interacting smart objects as ecologies, and situated interaction with ubiquitous interactive displays. Experiments will make extensive use of the Amiqual4Home Smart Home living lab.

Research will be driven and evaluated with experiments in situated interaction with people, environments and pervasive media. Within each research area, during the period 2017 – 2020 we will pursue a number of targeted research actions corresponding to funded research projects, as well as long-term efforts to develop fundamental enabling technologies.




International and industrial relations

Univ. Bielefeld, Department of NeuroCognition

Institut de Recheche MICA, Hanoi University of Science and Technology, Hanoi, Vietnam.

Schneider Electric

Orange Labs


Keywords: Smart Objects Ambiant Intelligence Multimodal Interaction Social Robotics Pervasive Computing